

If you don't know these basics then we recommend that you watch our introduction courses.

You need to know the basics of Substance Painter and Blender. He’s worked on games like The Division 2 at Ubisoft, Forza Horizon 3 at Playground Games, and as a Freelancer on multiple projects as an Environment Artist and Material Artist. and how to set up and save a final render image.Įmiel Sleegers is a senior environment and material artist currently working in the AAA Game Industry. In Blender you'll learn how to set up a render scene, adding materials to your models and adding a custom sky HDRI along with sky and area lights. You'll also learn how to create flexible smart materials, how to create hyper-realistic rust and dirt and how to manage correct material response on your textures. Learn how to prepare an asset for baking and how to create a quick and perfect bake using Substance Painter.

Always try to use fill layers and masks to keep it procedural. It’s really cool to check the Substance Painter presets and keep changing the fill layers projections to fit the texture the best. In Advanced Texturing in Substance Painter, you will learn how to create well-organized, high-quality advanced textures using Substance Painter and how to render assets - along with their textures using Blender & Cycles. Start texturing Gather some references and start checking the Substance Painter library.
